Gorgeous game, fucking horrible camera. The fighting is decent, and the plot is pretty cool, but 90% of the time the camera auto-pans away from the fighting giving you a good look at the wall while you're trying to attack multiple enemies.
The wall running is also cool, yet totally ruined by the camera. You basically jump up to a wall and run across it, but occasionally you need to take 90* corners and make jumps while still wall running, and with the camera it switches perspective so much that your jumps that should go forward to the next wall end up soaring you into a ditch to start over.
Not fun. Off to eBay this thing goes.
ICGamers Ninja Gaiden II has serious camera issues
Such a shame because graphically, it's a stunning game.And this is why the camera is such a surprisingly big issue. This isn’t a problem with it getting caught on a corner occasionally, nor the odd confusing switch of perspective. It is a constant problem: obscuring foes, breaking up combos, losing track of Ryu, and flicking back and forth between positions.
n part it’s the fault of the cramped and narrow environments that make up a significant portion of the game. In part it’s a problem with opponents that move so quickly and attack from any angle so they can only be tracked manually. But overall it’s thoroughly disappointing: the very second battle of the game takes place on a narrow, descending ramp, and in the course of this fight the camera will do everything but show you the fight as it needs to be seen – getting stuck, losing sight of Ryu in the midst of the group, and occasionally flipping views back and forth in the space of a few seconds.