Finally got around to spending some serious time with it. While definitely not a full-blown simulator, it's pretty deep with most of the technical details.
What I like:
- Interaction with the team in career mode. This was in Codies other racing games like Race Driver. But it's still cool to talk to your agent, have your engineer give you info/encouragement over the radio, and also have a team morale meter after you give interviews or attend press conferences. You really want to put an effort into not disappointing the guys working in the garage.
- Wet weather. Holy Crap!!! This is amazing.
They really got this part right. The standing water, the increased grip on the outside of the racing line, the slippery curbs. The fact that you cant see shit if you're in the middle of a group of cars, with all the rooster-tails that the leading cars throw up in the air. Absolutely spot on.
- Authentic Grand Prix weekend and regulations. It's all there (if you want it). The 3 practice sessions, the knockout qualifying, the engine and tire rules. Thankfully you can accelerate time when sitting in the garage. Not too sure if I'd want to sit through full practice sessions. But it's nice to know it's there.
- Driving and physics. One big problem I've always had with other F1 simulators is that, the developers always seem to think that the car should be trying to kill you with a default setup. And that it's your responsibility to make the car drivable. Well not everyone wants to be bothered with becoming a racing engineer. So at least this game gives you a drivable car with the default setups (even with driving aids turned off). It also does a good job of making it feel like you've got some serious racing rubber on the ground. Also, just like in a real Formula 1 car. The brakes in this game are just plain ridiculous.
What I don't like:
- No telemetry and tire readings. OK this is not really going to matter to anyone who doesnt want to bother with making their own setups. But if one wants to start making adjustments like camber and toe. There's no way to really tell what effect they have on the tires. When you're sitting in the garage, you should be given access to tire temps. But I'm just not seeing it anywhere.
- Corner cutting warnings. This is starting to piss me off a little bit. Not only are the warnings/penalties a bit inconsistent. But in some cases they're completely unwarranted for just climbing over the curbs somewhat aggressively. The Melbourne circuit seems to be the biggest offender. They really need to patch this.
- Dangerous Driving penalties. I'm getting a 5 grid penalty because I locked wheels with someone during a practice session? WTF??? Also if you've gone off and are trying to navigate back onto the circuit again. It seems to start giving you "dangerous blocking" warnings. This needs to be patched also.
- No brake bias adjustment in cockpit. Unless the 2010 rules now call for non adjustable brake bias?
. You can control the engine mapping and front wing angle while driving however.
- The "Endurance" Section of the Bahrain Circuit. If that new section didnt look bad enough on TV. It's even worse to drive in this game. And while it's never to be used again for Formula 1 races starting next season. It's here to live for all eternity in this game.