So we're about to start tracking a demo, all home recorded. We've soaked up what we can through trial and error and looking for input on other things to try. We're looking to dial in some decent guitar tones. Obviously we won't expect uber high quality stuff with low end recording gear and less than ideal recording circumstances, but we want to make the most of what we've got.
Here's a clip from the initial pre-production sessions from a demo we were working on in 2008 (that never really came together). Nothing really overly "mixed" here other than panning and adjusting some volumes with the scratch drum tracks. For the most part, this was one of my Rectos. The question is what do you like and dislike about the guitar tone, and whatever you dislike...how do you think it could be improved? If you think it's total shit, feel free to say that too...as long as you tell me why you hate it, haha. We're looking to get a better product this time around, so all feedback - no matter how great or shitty - is appreciated.
BTW - At least listen to the hi-fi version, the low-fi makes the clip sound even shittier... :P
SoundClick artist: Silverwulf - page with MP3 music downloads
I have four suggestions that strike me as the things I would reach for immediately;
1) Less gain; if you aren't double tracking already then you need to start, and if you are, you need a touch less gain and to be playing tighter.
2) More mids - It needs a more percussive "chink" to it if you want it to cut a bit better
3) Less bass - The bass handles the bass, so your guitars don't have to
4) A touch of compression - Especially for the cleans. It'll make them spangly and awesome.
I'm not a sound engineer by any stretch of a deluded imagination, but those were my first thoughts when hearing that.