Chris and I were kicking this around a bit last night, and I'd be curious to see if anyone has any suggestions.
Basically, the decay on the Avatar kit cymbals is a little, well, it sounds artificially fast to me. I'm using a modified version of the "Alt Stick Kit," and by disabling the filters on all the cymbals it helped somewhat, but I'd like to further extend them if possible - I'm after a fairly natural, unprocessed sound, and these almost seem gated a little to me.
There are a couple of potential ideas I have, none of which are easy, but the most promising, I think would be using the Transient Design plugin in the kit to lengthen the sustain a little bit. I tried this, and a +2.8db or so boost there sounded about right to me.
Here's the problem - I also have basically everything else in the kit bleeding into the overheads, so this also does weird stuff to snare (especially) and tom hits, which does NOT sound terribly natural. I can shut off the bleed, but if I do that, then the snare especially doesn't sound right to me. This is even with both the close, mid, and I think the far as well ambient mics in the mix.
So, what I'm wondering is...
TL/DR; skip to here!
Is there any way to duplicate the Overhead bus in S2.3, and send just the cymbals to one, and everything else (as captured through the overhead mics) to another, and then use the transient designer to extend the sustain a bit on just the crash cymbal tracks?
If not, do you have another suggestion to get better cymbal decay? I figure I can kind of fudge it working with some light compression, but that's a slippery slope.
Leave your OHs as is. Send them to a parallel bus. Cut everything under 1k out. Then add your transient designer to that bus. Perhaps add a little extra reverb to this bus. This will allow you to process the cymbals separate from most of the drums.